Recent News editorial visual about enforcement, bureaucracy, and public cost

Big Tech’s Newest Lobbyists Are Wearing Sesame Street Costumes

Reuters reported that Meta and Google have spent tens of millions of dollars supporting trusted children’s organizations including Sesame Workshop, Girl Scouts of the USA and Highlights for Children while facing lawsuits and regulatory pressure over social media’s effect on minors. The report frames the partnerships as part of a broader platform strategy: fund respected civic and educational brands, sponsor digital-literacy work, and present the companies as partners in child safety even as critics argue their core products remain engineered for compulsive use. Critics compared the tactic to tobacco companies sponsoring youth programs while selling products harmful to children. The companies and recipient groups defend the work as practical education and safety programming. But the timing matters. State attorneys general, school districts, parents and lawmakers are pressing claims that social platforms knowingly pushed design choices that keep young people scrolling. That makes this less a charity story than an incentives story: the companies buying reputational insulation from the very institutions parents trust.

The most revealing thing about this story is not that Big Tech writes checks to children’s organizations. Large companies have always bought goodwill. The revealing part is the choice of brands. Sesame Street, Girl Scouts and Highlights are not random nonprofits. They are trust infrastructure. Parents do not treat those names like normal corporate partners. They treat them as cultural shorthand for childhood, learning and safety. That is exactly why the money matters.

The platform era taught companies that attention is the scarce asset. Once attention became the product, childhood became one of the most valuable frontiers left to monetize. A child who learns to live through the feed is not just a user today. She is a lifetime customer, a data source, a habit loop and eventually a political and commercial target. That is the business model underneath the friendly language about digital citizenship.

This is where incentives explain more than press releases. A platform can fund a safety curriculum and still profit from design choices that make safety harder. It can support media-literacy lessons and still optimize the product for social comparison, outrage, status anxiety and endless engagement. It can tell parents it wants a healthier internet while its internal scoreboard rewards time-on-app, ad impressions and retention. Those facts are not contradictions inside the company. They are the model.

The tobacco analogy is uncomfortable because it is too obvious. Nobody thinks a cigarette company becomes a public-health institution because it sponsors an anti-smoking poster contest. The sponsorship changes the social context around the product. It puts the company in the room with teachers, parents and policymakers. It gives executives a sentence they can use in hearings: we are part of the solution. It gives recipients money for useful programs. And it makes the public conversation harder, because now criticism of the company can be framed as criticism of the community program.

That does not mean every nonprofit leader involved is acting in bad faith. The incentives on that side are real too. Children’s organizations need money. Digital life is unavoidable. Parents are desperate for tools. If a company with billions of dollars offers funding for safety education, turning it down can feel irresponsible. But that is precisely how platform power works. The same firms that create the social problem become the best-funded providers of the solution.

The political class usually misses this because it prefers theater. One committee hearing, one viral exchange, one demand that a CEO apologize. Then everyone goes home while the business model survives. A serious response would ask harder questions about design, liability, age verification, data collection, default settings, and whether companies should be allowed to buy child-safety credibility while fighting the rules that would change product incentives.

The deeper issue is that we have outsourced childhood’s digital environment to companies whose duty is not to children. Their duty is to growth. If trusted civic institutions become reputation shields for that model, parents lose one of the few filters they still have.

So the question is not whether Sesame Street or Girl Scouts can run a useful program with platform money. They probably can. The question is whether the public understands what is being purchased alongside the curriculum. Big Tech is not only buying ads. It is buying proximity to trust. And in a politics increasingly shaped by attention systems, proximity to trust may be the most valuable asset of all.

Where to go next

Keep following the operating logic behind this file.